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Name | Players | Playtime | TypeTags | Cooperative or Competitve? | Complexity |
---|---|---|---|---|---|
* Pick a game for me * | 1 - 30 Players | 5 - 180 Minutes | Adventure, Deck Building, Dice Rolling, Hand Management | Cooperative | 6 |
5 Minute Delivery | 2 - 4 Players | 5 - 10 Minutes | Action Points, Area Movement, Dice Rolling, Fantasy, Hexagon Grid | Competitive | 3 |
5-Minute Dungeon | 2 - 6 Players | 10 - 30 Minutes | Card, Fantasy, Real-Time | Cooperative | 4 |
5-Minute Marvel | 2 - 5 Players | 5 - 30 Minutes | Card, Hand Management, Real-Time, Variable Player Powers | Cooperative | 3 |
5-Minute Mystery | 1 - 6 Players | 5 - 30 Minutes | Card, Hand Management, Real-Time, Variable Player Powers | Cooperative | 3 |
7 Wonders | 2 - 8 Players | 30 - 45 Minutes | Card, Drafting, Pick and Pass, Set Collection | Competitive | 6 |
7 Wonders Architects | 2 - 7 Players | 25 - 45 Minutes | Open Drafting, Set Collection, Variable Player Powers | Competitive | 4 |
9 Lives | 2 - 4 Players | 30 - 45 Minutes | Animals, Card, Trick-Taking | Competitive | 4 |
A Fake Artist Goes To New York | 5 - 10 Players | 20 - 30 Minutes | Bluffing, Deduction, Drawing, Party | Competitive Teams | 4 |
Abducktion | 2 - 6 Players | 15 - 30 Minutes | Animals, Hand Management, Pattern Building | Competitive | 4 |
Ahoy | 2 - 4 Players | 45 - 75 Minutes | Area Influence, Dice, Pick-up and Deliver, Modular Board | Competitive | 7 |
All-Terrain | 1 - 8 Players | 30 - 60 Minutes | Action Points, Grid Movement, Hexagon Grid, Racing | Competitive or Cooperative | 5 |
Archmage | 1 - 4 Players | 60 - 120 Minutes | Action Points, Exploration, Area Influence | Competitive | 7 |
Arcs | 2 - 4 Players | 60 - 120 Minutes | Action Points, Dice Rolling, Area Movement | Competitive | 8 |
Ark Nova | 1 - 4 Players | 90 - 150 Minutes | Animals, Hand Management, Open Drafting, Hexagon Grid | Competitive | 8 |
Azul | 2 - 4 Players | 30 - 45 Minutes | Abstract, Open Drafting, Puzzle, Tile Placement | Competitive | 6 |
Bananagrams | 1 - 8 Players | 5 - 15 Minutes | Real Time, Tile Placment, Word Game | Competitive | 3 |
Bang! Dice Game | 3 - 8 Players | 20 - 30 Minutes | Bluffing, Deduction, Dice, Western | Competitive Teams | 4 |
Bang! The Bullet! | 3 - 8 Players | 20 - 40 Minutes | Bluffing, Card, Deduction, Hand Management | Competitive Teams | 4 |
Basketboss | 2 - 5 Players | 40 - 60 Minutes | Action/Bidding, Economic, Sports | Competitive | 5 |
Bear Raid | 3 - 6 Players | 60 - 90 Minutes | Economic, Dice Rolling, Stock Holding | Competitive | 7 |
Betrayal at House on the Hill | 2 - 6 Players | 60 - 120 Minutes | Board Expansion, Dice Rolling, Exploring, Horror, Cooperative/Competitve | Competitive | 8 |
Bites | 2 - 5 Players | 15 - 20 Minutes | Animals, Modular Board, Set Collection | Competitive | 4 |
Board Royale | 2 - 6 Players | 30 - 60 Minutes | Bluffing, Card, Deck Building, Player Elimination | Competitive, Competitive Teams, or Cooperative | 4 |
Bravest Warriors Co-operative Dice Game | 1 - 6 Players | 20 - 30 Minutes | Cooperative, Dice Rolling | Cooperative | 3 |
Bristol 1350 | 2 - 9 Players | 20 - 40 Minutes | Deduction, Dice, Medieval, Party, Racing | Competitive "Teams" | 5 |
Bubble Talk | 3 - 8 Players | 30 - 30 Minutes | Card, Humor, Party | Competitive | 2 |
Camel Up | 2 - 8 Players | 20 - 40 Minutes | Animals, Betting and Bluffing, Dice, Racing | Competitive | 3 |
Campy Creatures | 2 - 5 Players | 20 - 30 Minutes | Bluffing, Card, Deduction, Hand Management | Competitive | 4 |
Caper: Europe | 2 Players | 25 - 35 Minutes | Area Majority, Card Drafting, Set Collection | Competitive | 6 |
Carcasonne: Winter Edition | 2 - 5 Players | 30 - 45 Minutes | City Building, Medieval, Tile Laying, Casual | Competitive | 4 |
Card Game: The Card Game | 2 - 5 Players | 30 - 30 Minutes | Bluffing, Card, Random | Competitive | 5 |
Cards Against Humanity | 4 - 30 Players | 15 - 30 Minutes | Card, Humor, Mature | Competitive | 2 |
Careers | 2 - 6 Players | 45 - 60 Minutes | Dice Rolling, Paper and Pencil, Roll and Move | Competitive or Competitive Teams | 4 |
Cascadia | 1 - 4 Players | 30 - 45 Minutes | Animals, Hexagon Grid, Open Drafting, Puzzle | Competitive | 4 |
Charty Party | 3 - 8 Players | 30 - 60 Minutes | Card, Humor, Party, Apples to Apples like | Competitive | 3 |
Charty Party: All Ages Edition | 3 - 8 Players | 30 - 60 Minutes | Card, Humor, Party, Apples to Apples like | Competitive | 3 |
Chess | 2 Players | 5 - 30 Minutes | Chess, Strategy | Competitive | 8 |
Chomp | 1 - 4 Players | 20 - 30 Minutes | Open Drafting, Pattern Building, Tile Placement | Competitive | 3 |
Cinco Linko | 2 - 4 Players | 5 - 15 Minutes | Abstract, Tile Placement, Travel | Competitive | 2 |
Clank! A Deck-Building Adventure | 2 - 4 Players | 30 - 60 Minutes | Adventure, Deck-Building, Fantasy | Competitive | 6 |
Codenames/Codenames Pictures | 4 - 12 Players | 20 - 30 Minutes | Card, Deduction, Guessing, Spy | Competitive Teams | 3 |
Codenames: Harry Potter | 2 - 8 Players | 15 - 20 Minutes | Cooperative, Deduction, Pattern Recognition | Cooperative | 3 |
Colt Express | 2 - 6 Players | 30 - 45 Minutes | Action Planning, Western | Competitive | 4 |
Command of Nature | 2 - 4 Players | 30 - 60 Minutes | Actions Points, Animals, Deck Building, Hand Management | Competitive or Competitive Teams | 5 |
Concept | 4 - 12 Players | 30 - 45 Minutes | Deduction, Party, Team-Based | Competitive | 3 |
Coup | 2 - 6 Players | 15 - 20 Minutes | Card, Set Collection | Competitive | 5 |
Couture | 3 - 6 Players | 20 - 30 Minutes | Fashion, Hand Management, Open Drafting | Competitive | 4 |
Cover Your Assets | 4 - 6 Players | 30 - 30 Minutes | Set Making, Card | Competitive | 5 |
Cover Your Kingdom | 2 - 8 Players | 20 - 30 Minutes | Card Game, Family, Set Collection | Competitive | 4 |
Cranium Big Brain Detective Game | 1 - 4 Players | 15 - 20 Minutes | Deduction | Cooperative | 2 |
Creationary | 3 - 8 Players | 30 - 60 Minutes | Building, Creative | Competitive | 5 |
Crossbows & Catapults: Fortress War | 2 - 2 Players | 20 - 30 Minutes | Flicking, Hand Managment, Variable Player Powers | Competitive | 3 |
Cubitos | 2 - 6 Players | 30 - 60 Minutes | Dice Rolling, Dice Pool Building, Push Your Luck, Racing | Competitive | 5 |
Cyber Pet Quest | 1 - 4 Players | 30 - 45 Minutes | Area Movement, Dice Rolling, Narrative | Cooperative | 7 |
Dandelions | 2 - 3 Players | 10 - 15 Minutes | Card, Fantasy, Real-Time | Cooperative | 3 |
Dead Reckoning | 1 - 4 Players | 120 - 180 Minutes | Area Influence, Deck Building, Modular Board | Competitive | 8 |
Dead of Winter | 2 - 5 Players | 30 - 120 Minutes | Action Points, Area Movement, Bluffing, Deduction, Dice Rolling, Zombies | Competitive, Competitive Teams, or Cooperative | 8 |
Deadly Dowagers | 2 - 6 Players | 30 - 90 Minutes | Card, Hand Management, Murder | Competitive | 5 |
Deadwood 1876 | 2 - 9 Players | 20 - 40 Minutes | Bluffing, Deduction, Dice, Party, Western | Competitive "Teams" | 5 |
Decrypto | 3 - 8 Players | 15 - 45 Minutes | Communication Limits, Deduction, Party Game | Competitive Teams | 4 |
Deep Space D-6 | 1 - 1 Players | 20 - 30 Minutes | Dice, Solitaire, Solo | Solo | 6 |
Deep Space D-6: Armada | 1 - 4 Players | 60 - 90 Minutes | Cooperative, Dice, Worker Placement | Cooperative | 7 |
Dice Forge | 2 - 4 Players | 45 - 60 Minutes | Dice Building, Dice Rolling, Open Drafting | Competitive | 4 |
Dice Throne Adventures | 1 - 4 Players | 90 - 120 Minutes | Card, Dice, Fantasy, Fighting | Cooperative | 7 |
Dice Throne: Santa v. Krampus | 2 - 2 Players | 20 - 40 Minutes | Card, Dice, Fantasy, Fighting | Competitive | 5 |
Dice Throne: Season One Rerolled | 2 - 6 Players | 30 - 120 Minutes | Card, Dice, Fantasy, Fighting | Competitive or Competitive Teams | 6 |
Dice Throne: Season Two Battle Chest | 2 - 6 Players | 30 - 120 Minutes | Card, Dice, Fantasy, Fighting | Competitive or Competitive Teams | 6 |
Dinosaur Island | 1 - 4 Players | 60 - 120 Minutes | Action Points, Animals, Dice Rolling, Set Collection, Tile Placement, Worker Placement | Competitive | 7 |
Disney Villainous | 2 - 6 Players | 45 - 60 Minutes | Card, Hand Management, Variable Player Powers | Competitive | 6 |
Dixit | 3 - 6 Players | 30 - 30 Minutes | Artistic, Card, Humor, Party | Competitive | 3 |
Dokojong | 2 - 5 Players | 20 - 30 Minutes | Bluffing, Deduction, Dogs | Competitive | 5 |
Drive | 2 - 4 Players | 30 - 45 Minutes | Card, Hand Management, Set Collection | Competitive | 4 |
Dungeon Mayhem: Monster Madness | 2 - 6 Players | 10 - 30 Minutes | Card Game, Hand Management, Variable Player Powers | Competitive | 3 |
Dust Biters | 2 Players | 10 - 15 Minutes | Action Points, Card, Relative Movement | Competitive | 4 |
Décorum | 2 - 4 Players | 30 - 45 Minutes | Cooperative, Deduction, Puzzle | Cooperative | 4 |
Escape from the Starline Express | 2 - 8 Players | 90 - 120 Minutes | Deduction, Mystery, Puzzle, Real-time | Cooperative | 4 |
Escape: The Curse of the Temple | 1 - 5 Players | 10 - 15 Minutes | Action, Exploration, Dice Rolling, Real Time | Cooperative | 5 |
Everdell | 1 - 4 Players | 45 - 90 Minutes | Animals, City Building, Contracts, Open Drafting, Work Placement | Competitive | 7 |
Exploding Kittens | 2 - 6 Players | 15 - 15 Minutes | Animals, Card, Humor | Competitive | 4 |
FPI Mystery: Disappearance at Wirth Circus | 1 - 20 Players | 60 - 150 Minutes | Deduction, Mystery, Party Game | Cooperative | 4 |
Factory Funner | 1 - 6 Players | 30 - 45 Minutes | Puzzle, Real Time, Tile Placement | Competitive | 7 |
Fantasy Frontiers | 2 - 4 Players | 45 - 90 Minutes | Exploration, Modular Board, Worker Placement | Competitive | 5 |
Fast & Furious Highway Heist | 2 - 4 Players | 60 - 75 Minutes | Action Points, Adventure, Grid Movement | Cooperative | 5 |
Fire in the Hole | 2 - 6 Players | 10 - 45 Minutes | Card, Dexterity, Dice Rolling | Competitive | 3 |
Fireball Island: Race to Adventure | 2 - 4 Players | 20 - 45 Minutes | Action, Area Movement, Push Your Luck | Competitive | 2 |
Flash Point: Fire Rescue | 2 - 6 Players | 60 - 75 Minutes | Action Points, Dice | Cooperative | 5 |
Fluxx | 2 - 6 Players | 10 - 30 Minutes | Card, Changing Rules | Competitive | 3 |
Fog of Love | 2 Players | 60 - 120 Minutes | Bluffing, Card Game, Role Playing, Simulation | Semi Cooperative | 5 |
Forbidden Bridge | 2 - 4 Players | 10 - 20 Minutes | Dexterity, Adventure, Roll and Move | Competitive | 2 |
Forbidden Desert | 2 - 5 Players | 45 - 60 Minutes | Action Points, Adventure, Cooperative, Exploration | Cooperative | 5 |
Forbidden Island | 2 - 4 Players | 25 - 40 Minutes | Adventure, Action Points | Cooperative | 4 |
Formula D | 2 - 10 Players | 60 - 90 Minutes | Dice Rolling, Grid Movement, Racing | Competitive | 4 |
Fort | 2 - 4 Players | 20 - 40 Minutes | Card, Deck Building, Hand Management | Competitive | 5 |
Fractured Sky | 1 - 5 Players | 45 - 90 Minutes | Area Influence, Bluffing, Deduction | Competitive | 5 |
Galaxy Trucker | 2 - 4 Players | 60 - 75 Minutes | Dice Rolling, Real-Time, Space, Tile Placement | Competitive | 6 |
Geek Out! | 2 - 20 Players | 30 - 45 Minutes | Bidding, Dice Rolling, Party | Competitive | 3 |
Gorilla Marketing | 3 - 8 Players | 45 - 60 Minutes | Humor, Party, Writing, Word | Competitive | 4 |
Grocery Go Karts | 2 - 4 Players | 15 - 30 Minutes | Roll and Move, Set Collection | Competitive | 4 |
Habitats | 1 - 5 Players | 40 - 60 Minutes | Animals, Grid Movement, Open Drafting | Competitive | 5 |
Half Truth | 2 - 6 Players | 45 - 60 Minutes | Party, Trivia | Competitive | 4 |
Hand-to-Hand Wombat | 3 - 6 Players | 15 - 20 Minutes | Dexterity, Hidden Roles, Party, Real-Time | Competitive Teams | 3 |
Harry Potter: Hogwarts Battle | 2 - 4 Players | 30 - 60 Minutes | Card, Deck Building, Fantasy, Campaign Game | Cooperative | 4 |
Harvest | 1 - 4 Players | 30 - 75 Minutes | Farming, Open Drafting, Worker Placement | Competitive | 5 |
Heart and Brain: The Party Game | 4 - 6 Players | 35 - 45 Minutes | Acting, Party, Card | Competitive | 3 |
Heck: A Tiny Card Game | 2 - 4 Players | 10 - 15 Minutes | Betting, Humor, Snakes | Competitive | 5 |
Here to Slay | 2 - 6 Players | 30 - 60 Minutes | Action Points, Animals, Card, Dice, Fantasy, Funny, | Competitive | 5 |
Hidden Leaders | 2 - 6 Players | 20 - 40 Minutes | Bluffing, Card, Deduction, Hidden Roles, Tug of War | Competitive | 5 |
Hollywood 1947 | 1 - 9 Players | 20 - 40 Minutes | Bluffing, Deduction, Hand Management, Party Game | Competitive Teams | 3 |
Horrified | 2 - 5 Players | 60 - 75 Minutes | Action Points, Dice Rolling, Pick-up and Deliver, Horror | Cooperative | 6 |
Hot Lead | 2 - 5 Players | 15 - 30 Minutes | Auction, Hand Management, Push Your Luck, Set Collection | Competitive | 2 |
Illiterati | 1 - 5 Players | 30 - 45 Minutes | Real-Time, Trading, Word | Cooperative | 5 |
In A Grove | 2 - 5 Players | 20 - 30 Minutes | Bluffing, Deduction, Murder | Competitive | 6 |
Insider | 4 - 8 Players | 15 - 25 Minutes | Bluffing, Deduction, Party | Competitive | 4 |
It's Bananas | 2 - 12 Players | 15 - 45 Minutes | Party, Dexterity | Competitive Teams | 2 |
Jumpship | 5 - 10 Players | 15 - 25 Minutes | Bluffing, Deduction, Party Game | Competitive Teams | 4 |
Kabuto Sumo | 2 - 4 Players | 10 - 15 Minutes | Animals, Dexterity, Fighting | Competitive, Competitive Teams | 3 |
King of Tokyo | 2 - 6 Players | 30 - 45 Minutes | Dice Rolling, King of the Hill, Variable Player Powers | Competitive | 4 |
Kingdom Rush: Rift in Time | 1 - 4 Players | 60 - 90 Minutes | Adventure, Fantasy, Tile Placement, Strategy | Cooperative | 8 |
Kingdomino | 2 - 4 Players | 15 - 25 Minutes | City Building, Open Drafting, Tile Placement | Competitive | 3 |
Last Night On Earth | 2 - 5 Players | 60 - 120 Minutes | Dice, Fighting, Horror, Zombies | Competitive Teams | 8 |
Left Center Right | 3 - 12 Players | 10 - 20 Minutes | Dice Rolling | Competitive | 1 |
Legendary: A Marvel Deck Building Game | 2 - 5 Players | 60 - 120 Minutes | Card, Deck Building | Mostly Cooperative | 8 |
Long Shot: The Dice Game | 1 - 8 Players | 25 - 30 Minutes | Betting, Dice Rolling, Racing | Competitive | 4 |
Loot of Lima | 3 - 5 Players | 60 - 75 Minutes | Deduction, Paper-and-Pencil, Pirates, Treasure | Competitive | 7 |
Lords of Waterdeep | 2 - 5 Players | 60 - 90 Minutes | City Building, Contracts, Set Collection | Competitive | 5 |
Lost Ruins of Arnak | 1 - 4 Players | 30 - 120 Minutes | Adventure, Deck Building, Worker Placement | Competitive | 7 |
Love Letter | 2 - 6 Players | 30 - 40 Minutes | Card, Deduction, Player Elimination | Competitive | 4 |
Lure | 2 - 5 Players | 15 - 25 Minutes | Bidding, Dice Rolling | Competitive | 2 |
Marvel Dice Throne | 2 - 6 Players | 20 - 40 Minutes | Card, Dice Rolling, Variable Player Powers | Competitive or Competitive Teams | 6 |
Marvel: Remix | 2 - 6 Players | 20 - 30 Minutes | Card, Hand Management, Set Collection | Competitive | 4 |
Megaland | 2 - 5 Players | 20 - 30 Minutes | Fantasy, Push Your Luck | Competitive | 4 |
Mind Space | 1 - 5 Players | 30 - 45 Minutes | Dice, Puzzle, Line Drawing | Competitive | 5 |
Minecraft: Builders & Biomes | 2 - 4 Players | 30 - 60 Minutes | Action Points, Grid Movement | Competitive | 4 |
Monikers | 4 - 12 Players | 30 - 40 Minutes | Acting, Card, Humor, Party | Competitive Teams | 3 |
Monopoly Deal | 2 - 5 Players | 15 - 20 Minutes | Card, Economic, Set Collection | Competitive | 5 |
Monsters & Meeples | 2 - 4 Players | 45 - 60 Minutes | Adventure, Bag Building, Fantasy, Worker Placement | Competitive | 6 |
Moon | 1 - 5 Players | 30 - 60 Minutes | Hand Management, Pick and Pass, Worker Placement | Competitive or Solo | 5 |
Moon Adventure | 2 - 5 Players | 40 - 60 Minutes | Action Points, Dice, Exploration, Space | Cooperative | 6 |
Moonrakers | 1 - 5 Players | 60 - 120 Minutes | Dice, Deck Building, Negotiation | Competitive with Cooperative Elements | 6 |
Moonrollers | 2 - 5 Players | 30 - 45 Minutes | Dice Rolling, Open Drafting, Push Your Luck | Competitive | 4 |
Moonshine Empire | 1 - 4 Players | 45 - 90 Minutes | Exploration, Pick-up and Deliver, Worker Placement | Competitive | 7 |
Mountain Goats | 2 - 5 Players | 10 - 20 Minutes | Animals, Dice, King of the Hill | Competitive | 3 |
Munchkin: Deluxe | 2 - 6 Players | 30 - 90 Minutes | Card, Fantasy, Fighting, Humor | Competitive with Cooperative Elements | 7 |
Mysterium | 2 - 7 Players | 45 - 60 Minutes | Deduction, Murder Mystery, Party | Cooperative | 4 |
Mythic Mischief | 1 - 4 Players | 45 - 90 Minutes | Action Points, Grid Movement, Variable Player Powers | Competitive or Competitive Teams | 5 |
Mythic Mischief Vol II | 1 - 4 Players | 45 - 90 Minutes | Action Points, Grid Movement, Variable Player Powers | Competitive or Competitive Teams | 7 |
Necromolds: Monster Battles | 1 - 4 Players | 30 - 45 Minutes | All | Competitive, Competitive Teams, or Cooperative | 4 |
Neolithic | 2 - 2 Players | 30 - 45 Minutes | Card, Hand Management, Worker Placement | Competitive | 5 |
New York 1901 | 2 - 4 Players | 30 - 60 Minutes | Area Majority, Open Drafting, Tile Placement | Competitive | 5 |
No Thank You, Evil! | 2 - 5 Players | 30 - 45 Minutes | Children's Game, Fantasy, Role Playing | Cooperative | 4 |
On Tour | 2 - 12 Players | 45 - 75 Minutes | Dice, Music, Travel, Roll and Write | Competitive | 6 |
One Fowl Swoop | 2 - 6 Players | 10 - 30 Minutes | Card, Set Collection | Competitive | 3 |
One Night Ultimate Werewolf | 3 - 10 Players | 10 - 10 Minutes | App Assisted, Bluffing, Deduction, Party | Competitive Teams | 5 |
Open Relationships | 3 - 6 Players | 30 - 90 Minutes | Card, Funny, Party | Competitive | 3 |
OrganATTACK! | 2 - 6 Players | 30 - 45 Minutes | Card | Competitive or Competitive Teams | 5 |
Outta Our Shells! | 2 - 12 Players | 10 - 180 Minutes | Card, Casual, Get-to-know-you | Casual Competitive | 3 |
Pandemic | 2 - 4 Players | 60 - 60 Minutes | Action Points, Medical | Cooperative | 6 |
Pandemic: Rapid Response | 2 - 4 Players | 20 - 30 Minutes | Dice Rolling, Real-Time, Variable Player Powers | Cooperative | 4 |
Parkade | 3 - 13 Players | 5 - 15 Minutes | Card, Party, Real-time | Competitive | 3 |
Parks | 1 - 5 Players | 45 - 75 Minutes | Adventure, Animals, Card Draftint, Travel | Competitive | 7 |
Parks: Roll & Hike | 1 - 4 Players | 20 - 40 Minutes | Action Drafting, Dice Rolling | Competitive | 5 |
Photosynthesis | 2 - 4 Players | 45 - 60 Minutes | Abstract Strategy, Action Points, Grid | Competitive | 5 |
Pirate Code | 2 - 4 Players | 20 - 20 Minutes | Deduction, Lego, Puzzle, Pirates | Competitive | 4 |
Planet | 2 - 4 Players | 30 - 45 Minutes | Open Drafting, Puzzle, Tile Placement | Competitive | 5 |
Pocket Ops | 2 - 2 Players | 15 - 20 Minutes | Abstract Strategy, Deduction | Competitive | 3 |
Prohis | 3 - 6 Players | 20 - 40 Minutes | Bluffing, Card | Competitive | 5 |
Psychic Pizza Deliverers go to the Ghost Town | 3 - 5 Players | 30 - 45 Minutes | Card, Fantasy, Real-Time | Cooperative | 4 |
Pumafiosi | 2 - 5 Players | 20 - 30 Minutes | Hand Management, Push Your Luck | Competitive | 2 |
Puns of Anarchy | 3 - 6 Players | 30 - 90 Minutes | Card, Humor, Party, Word | Competitive | 4 |
Q.E. | 3 - 5 Players | 30 - 45 Minutes | Auction/Bidding, Economic, Set Collection | Competitive | 5 |
Radlands | 2 Players | 20 - 40 Minutes | Action Points, Hand Management, Two Player Only | Competitive | 6 |
Ransom Notes | 3 - 6 Players | 30 - 90 Minutes | Party, Word | Cooperative | 3 |
Resistor_ | 2 - 2 Players | 20 - 30 Minutes | Abstract Strategy, Card, Memory | Competitive | 5 |
Rival Restaurants | 2 - 8 Players | 45 - 60 Minutes | Auction/Bidding, Negotiation, Real-Time | Competitive | 7 |
Roll Player | 1 - 4 Players | 60 - 90 Minutes | Dice Rolling, Open Drafting, Set Collection | Competitive | 6 |
Roller Coaster Challenge | 1 - 1 Players | 10 - 30 Minutes | Puzzle | Solo Game | 4 |
Root | 1 - 6 Players | 60 - 90 Minutes | Animals, Asymmetric Factions, Hand Managment, Area Control, Dice Rolling | Competitive | 8 |
Sabacc | 2 - 8 Players | 10 - 20 Minutes | Card, Hand Management | Competitive | 3 |
Sail | 2 - 2 Players | 20 - 30 Minutes | Card, Pirates, Trick-Taking | Cooperative | 4 |
Salem 1692 | 2 - 12 Players | 20 - 40 Minutes | Bluffing, Card, Deduction, Party, Traitor | Competitive Teams | 5 |
Santa Monica | 2 - 4 Players | 30 - 40 Minutes | City Building, Chaining, Open Drafting, Tile Placement | Competitive | 5 |
Santorini | 2 - 4 Players | 25 - 35 Minutes | Abstract, Building, Family, Mythology | Competitive or Competitive Teams | 5 |
Scarabya | 1 - 4 Players | 15 - 20 Minutes | Puzzle, Tile Placement | Competitive | 3 |
Scotland Yard | 2 - 6 Players | 45 - 60 Minutes | Deduction, Hidden Movement, Travel | Competitive Teams | 5 |
Scythe | 1 - 7 Players | 105 - 120 Minutes | Action Drafting, Economic, Fighting | Competitive | 8 |
Seas of Havoc | 1 - 5 Players | 45 - 75 Minutes | Deck Building, Grid Movement, Pirates | Competitive | 6 |
Sequoia | 2 - 6 Players | 10 - 15 Minutes | Dice, Area Majority | Competitive or Competitive Teams | 3 |
Set a Watch: Forsaken Isles | 1 - 4 Players | 60 - 90 Minutes | Cooperative, Dice Rolling | Cooperative | 5 |
Shadows in the Forest | 2 - 7 Players | 15 - 20 Minutes | Children, Party, Roll and Move | Competitive Teams | 3 |
Shaky Manor | 2 - 4 Players | 10 - 20 Minutes | Dexterity, Horror, Maze, Real-time | Competitive | 2 |
Skyrise | 2 - 4 Players | 30 - 75 Minutes | Area Majority, Bidding, City Building | Competitive | 4 |
Slay the Spire: The Board Game | 1 - 4 Players | 60 - 90 Minutes | Dice Rolling, Miniatures, War Game | Competitive | 4 |
Small World | 2 - 5 Players | 40 - 80 Minutes | Area Majority, Dice, Fantasy, Fighting, Territory Building | Competitive | 7 |
Smash Up | 2 - 4 Players | 45 - 45 Minutes | Area Majority, Card, Deck Construction, Fantasy, Humor, Pirates, Zombies | Competitive | 6 |
Soda Smugglers | 3 - 8 Players | 20 - 30 Minutes | Betting, Bluffing, Bribery, Deduction, Hand Management | Competitive | 3 |
Sonar | 1 - 4 Players | 30 - 45 Minutes | Deduction, Line Drawing, Team Based | Competitive Teams | 5 |
Sorry! Pokemon | 2 - 4 Players | 20 - 45 Minutes | Draw and Move, Take That | Competitive | 2 |
Space Base | 2 - 7 Players | 60 - 75 Minutes | Dice, Open Drafting, Space, Random Production | Competitive | 6 |
Space Park | 1 - 4 Players | 30 - 40 Minutes | Action Queue, Set Collection, Space | Competitive | 4 |
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